Active — Drop Ready

1st Mobile
Infantry

No one stacks them high like the First M.I.

The first to drop. The last to leave.

Five companies. Four active theaters. Demon holds the ARC, Cerberus answers the call, Nightmare fuels the war, Hellfire ends the bugs. Service Guarantees Citizenship.

Established
Federal Year 2148
Home base
San Diego Recruit Depot · Terra

Unit ID · live

FILE · MI-1ST-DIV

Command plate

1st Division

1st Mobile Infantry

MI · 1ST DIVDrop ready
1st Mobile Infantry emblem

Mobile Infantry

No one stacks them high like the First M.I.

Order of battle

Five specialized line companies

Mission set

ARC · logistics · QRF · hunt

Comms net

Division net integrated

Companies · active

DEMON
CERBERUS
NIGHTMARE
HELLFIRE

Syncing…

Total troopers

5

Companies

2,778,110

Bugs killed

Live feed · real-time

Syncing…

Total Operations completed

Core values

How the 1st stands

Four pillars drilled from boot through senior command. Non-negotiable under fire.

Doctrine · 1ST MI DIV

Hold the line

01Pillar

Friendship

Your fireteam is family. Buddy checks before every push. No Trooper left on the line. Trust is what holds the squad together when the swarm hits.

1ST MI
02Pillar

Honour

Wear the emblem clean. Report true. Keep the oath you signed when you volunteered. Citizenship is earned — never bought, never bartered.

1ST MI
03Pillar

Courage

Fear is allowed. Freezing is not. Move when the order comes. Hold the line when the ridge goes black with bugs.

1ST MI
04Pillar

Discipline

Weapon, kit, and orders. Drill until the rifle is part of you. Fire discipline keeps friendlies alive.

1ST MI

Order of battle

The five companies

Each company owns a warfighting mission. Together they build, feed, reinforce, and burn the enemy off the map.

Demon company logo

A Co · Base construction & ARC defense

Demon

Capt. Ricky D Spanish

Hold the ARC

Demon builds the war on the ground. They dig in, raise the ARC, hardpoint the perimeter, and own every meter of wire and sandbag. When the swarm hits the fence, Demon is the anvil.

  • Fortify
  • Static defense
  • Engineer teams
  • Perimeter guns
Cerberus company logo

C Co · Quick Reaction Force

Cerberus

Capt. KnightBear

First to the breach

Cerberus is the three-headed watchdog — always geared, always listening. When a squad is pinned or a gate is breached, Cerberus is the first boots through the door.

  • QRF
  • Rapid deploy
  • Hot LZ relief
  • All-weather
Nightmare company logo

B Co · Resource & logistics warfare

Nightmare

Capt. PurpleWolf

Gas & ore flowing

Nightmare feeds the war machine. Gas, ore, and every critical resource the Fleet and the Line need. They secure extraction sites, run the convoys, and keep the pipeline open under bug pressure.

  • Convoy security
  • Extraction
  • Field refining
  • Supply lines
Hellfire company logo

D Co · Bug hunters / offensive kill teams

Hellfire

Capt. Burster

Kill count rising

Hellfire does not wait for the bugs to come to them. They hunt. Nest clearance, tunnel denial, and free-fire pursuit until the local population is ash.

  • Hunt teams
  • Nest clearance
  • Ambush
  • Aggressive recon

Active theaters

The four planets

Valaka, Agni Prime, Boreas, and X-11. All ongoing.

OP-VALAKA

FY 2204

Valaka

Desert · canyons · hollows

Sprawling deserts, deep canyons, and hidden subterranean hollows. Open sand kills the unprepared; the real fight is under the rim. Hellfire clears nest chambers while Demon holds ARC sites on the canyon lips.

Ongoing

OP-AGNI

FY 2204

Agni Prime

Volcanic · jungle · extreme heat

Fire-blasted volcanic ranges with lava flows and exploding rock, plus prehistoric jungle and massive crystal formations. Extreme heat pushes troopers to the limit. Nightmare strips ore between the flows; Hellfire burns nests under crystal and canopy.

Ongoing

OP-BOREAS

FY 2205

Boreas

Ice · methane · vertical canyons

Frozen wasteland of deep blue ice, sparkling snow, and frozen methane — scarred by a Bug meteor that evolved extreme cold adaptations. The vertical canyons between plateaus demand tactical movement, mastered by Cerberus Company utilising their class-loadouts.

Ongoing

OP-X11

FY 2205

X-11

Cratered mining world · ring system

Rugged cratered mining planet inside a gas giant’s rings. Low gravity dust, ring-shadow night cycles, deep extraction pits. Nightmare’s primary industrial target. Demon’s ARC is the only green zone on the surface.

Ongoing

Next steps

Know the chain. Know the rules. Then join.

Leadership, standing rules, and Join Now! live on their own pages.